Old machines. New growth.
Iron Orchard is a strategy game concept about bringing abandoned farmland back to life. You repair old machines and decide what to grow. I wanted the brand to show both sides of that idea.

Self-initiated concept · Brand identity / Packaging / Art direction
The idea in the mark.
I joined a wrench with a growing tree. The connected branches and roots keep the machinery and the orchard in one mark.

I used the final outline to check the curves, spacing, and alignment. Each version uses the same mark and lettering.
The brand in use.
I used orchard artwork and worn machinery across the game cover, menu, and collector pieces.
Application mockups · Select an image to take a closer look.





















