← Branding & visuals

Branding & visuals / Fictional concept

Iron Orchard

Old machines. New growth.

Old machines. New growth.

Iron Orchard is a strategy game concept about bringing abandoned farmland back to life. You repair old machines and decide what to grow. I wanted the brand to show both sides of that idea.

Iron Orchard identity overview
Iron Orchard identity overviewEnlarge ↗

Self-initiated concept · Brand identity / Packaging / Art direction

Colors that fit the idea.

Olive, wheat and rust come from the fields and worn machinery. Warm paper keeps the information easy to read.

Lettering, fonts, and colors
Lettering, fonts, and colorsEnlarge ↗
Pattern made from the symbol
Pattern made from the symbolEnlarge ↗

The brand in use.

I used orchard artwork and worn machinery across the game cover, menu, and collector pieces.

Application mockups · Select an image to take a closer look.

Game cover and gameplay
Game cover and gameplayEnlarge ↗
Cover artwork detail
Cover artwork detailEnlarge ↗
Launch poster
Launch posterEnlarge ↗
World and character artbook
World and character artbookEnlarge ↗
Collector’s edition packaging
Collector’s edition packagingEnlarge ↗
Game title screen
Game title screenEnlarge ↗
Collectible pin and art print
Collectible pin and art printEnlarge ↗
Workshop overshirt
Workshop overshirtEnlarge ↗
Restored robot collectible
Restored robot collectibleEnlarge ↗
Orchard bandana
Orchard bandanaEnlarge ↗
Workshop keyring
Workshop keyringEnlarge ↗
View campaign artwork
Poster compositions
Poster compositionsEnlarge ↗
Digital campaign formats
Digital campaign formatsEnlarge ↗